The Trappers Are Masters of Disruption
<p class="MsoNormal"><strong><u><span style="color: black; mso-ansi-language: #1000;">Overview</span></u></strong></p> <p class="MsoNormal"><span style="font-size: 12.0pt; color: black;">Trappers are lightly armored support troops that can hinder enemies and create openings for the army’s heavy hitters. As they pillage, they improve their Trapper’s Tools and becoming more effective in reducing the enemy’s combat effectiveness.</span></p> <p class="MsoNormal"><span style="font-size: 12.0pt; color: black;"> </span></p> <p class="MsoNormal"><strong><u><span style="font-size: 12.0pt; color: black;">Tactical Points: </span></u></strong><u></u></p> <ul> <li><span style="font-size: 12.0pt; color: black;">With their Disrupt Ability, Ironborn Trappers help improve the Greyjoy’s overall capacity to withstand attacks.</span></li> <li><span style="font-size: 12.0pt; color: black;">Be careful! Trappers have a Defense of 6+ and a Morale value of 8+. If left undefended by other units, they become easy targets for your opponent.</span></li> </ul>